Triage
Issue linked from CC: chromiecraft/chromiecraft#9257
Triage Notes:
- Be level 80, this example be horde
.gm on
.cheat god
- Be in any 10man (right click your portrait => diffiuclity => 10 man)
.go c i 16243
- Get far enough that you can see how slow they are.
.gm off
- Attack or aggro the slime (they are slow)
.gm on
.tele orgrimmar
- Select yourself and
.instance unbind all
- Change the diffiuclity to 25 man
.go c i 16243
- Get far enough that you can see how slow they are.
.gm off
- Attack or aggro the slime (they very fast)
The number above them is how fast they are going, a player goes 7 units as reference
Original Post Below:
Current Behaviour
Plague Slime currently move as fast as, or faster, than 115% speed.
Expected Behaviour
Oozes/slimes in Naxx should be slower
Source
https://www.youtube.com/watch?v=_2041FV6JV0
Steps to reproduce the problem
Zone into naxx25, pull slimes, get caught up to, chewed and spat out.
Extra Notes
No response
Customizations
No response
AC rev. hash/commit
chromiecraft@8ea9252
Operating system
Ubuntu 22.04
Modules
Server
ChromieCraft
Triage
Issue linked from CC: chromiecraft/chromiecraft#9257
Triage Notes:
.gm on.cheat god.go c i 16243.gm off.gm on.tele orgrimmar.instance unbind all.go c i 16243.gm offThe number above them is how fast they are going, a player goes 7 units as reference
Original Post Below:
Current Behaviour
Plague Slime currently move as fast as, or faster, than 115% speed.
Expected Behaviour
Oozes/slimes in Naxx should be slower
Source
https://www.youtube.com/watch?v=_2041FV6JV0
Steps to reproduce the problem
Zone into naxx25, pull slimes, get caught up to, chewed and spat out.
Extra Notes
No response
Customizations
No response
AC rev. hash/commit
chromiecraft@8ea9252
Operating system
Ubuntu 22.04
Modules
Server
ChromieCraft